Blazorise FileEdit component
The FileEdit
component is a specialized input that provides a clean interface for selecting files.
Customized, cross-browser consistent, file input control that supports single file and multiple files upload.
Examples
Single file (default)
On single file mode, when file is selected or user does not cancel Browse dialog,Changed
event will be raised.
The return value will be a FileChangedEventArgs
that will contain only one item in the Files
property.
<Field> <FileEdit Changed="" /> </Field>
@code { Task OnChanged( FileChangedEventArgs e ) { return Task.CompletedTask; } }
Multiple files
Multiple file uploading is supported by enablingMultiple
attribute to component. In this case Files
property
of FileChangedEventArgs
can contain multiple files.
<Field> <FileEdit Changed="" Multiple /> </Field>
@code { Task OnChanged( FileChangedEventArgs e ) { return Task.CompletedTask; } }
Directories
Directory uploading is supported by enablingDirectory
attribute to component. In this case Files
property
of FileChangedEventArgs
can contain multiple files within a directory.
<Field> <FileEdit Changed="" Directory /> </Field>
@code { Task OnChanged( FileChangedEventArgs e ) { return Task.CompletedTask; } }
Multiple Directories
Multiple Directory uploading is supported by enablingDirectory
and Multiple
attribute to component. In this case Files
property
of FileChangedEventArgs
can contain multiple files within a directory.
<Field> <FileEdit Changed="" Directory Multiple /> </Field>
@code { Task OnChanged( FileChangedEventArgs e ) { return Task.CompletedTask; } }
Limiting to certain file types
You can limit the file types by setting theFilter
attribute to a string containing the allowed file type(s).
To specify more than one type, separate the values with a comma.
To accept any file type, leave
Filter
as null (default).
accept
attribute on file inputs.
<!-- Accept all image formats by IANA media type wildcard--> <Field> <FileEdit Filter="image/*" /> </Field> <!-- Accept specific image formats by IANA type --> <Field> <FileEdit Filter="image/jpeg, image/png, image/gif" /> </Field> <!-- Accept specific image formats by extension --> <Field> <FileEdit Filter=".jpg, .png, .gif" /> </Field>
Events
Changed
This is the main event that will be called every time a user selects a single or multiple files.
Depending on the mode in which the FileEdit
currently operates. In all cases the event argument is the same.
Only difference is that Files
array will contain single or multiple items.
Written
This event will be called on every buffer of data that has being written to the destination stream.
It is directly related to the MaxMessageSize
attribute found on FileEdit
component and will contain the information
about currently processed file, it’s offset and data array.
Progressed
Similar to the Written
, this event will also be called while file is writing to the destination stream but it will
contain only the progress and percentage on how much the file is being uploaded.
Progressed
and Written
events aren't important to you, we highly advise you the usage of the DisableProgressReport
Parameter, as it will improve file transfer significantly.
Started
This event will be called each time one of the selected file(s) has started the upload process.
Ended
This event is fired after the file has ended the upload process. If there was no error it will have Success
property set to true.
Examples
WriteToStreamAsync
In this example you can see the usage of all events, including theWritten
and Progressed
.
For your own use case you can just focus on Changed
event.
@using System.IO <Field> <FileEdit Changed="" Written="" Progressed="" /> </Field>
@code { string fileContent; async Task OnChanged( FileChangedEventArgs e ) { try { foreach ( var file in e.Files ) { // A stream is going to be the destination stream we're writing to. using ( var stream = new MemoryStream() ) { // Here we're telling the FileEdit where to write the upload result await file.WriteToStreamAsync( stream ); // Once we reach this line it means the file is fully uploaded. // In this case we're going to offset to the beginning of file // so we can read it. stream.Seek( 0, SeekOrigin.Begin ); // Use the stream reader to read the content of uploaded file, // in this case we can assume it is a textual file. using ( var reader = new StreamReader( stream ) ) { fileContent = await reader.ReadToEndAsync(); } } } } catch ( Exception exc ) { Console.WriteLine( exc.Message ); } finally { this.StateHasChanged(); } } void OnWritten( FileWrittenEventArgs e ) { Console.WriteLine( $"File: {e.File.Name} Position: {e.Position} Data: {Convert.ToBase64String( e.Data )}" ); } void OnProgressed( FileProgressedEventArgs e ) { Console.WriteLine( $"File: {e.File.Name} Progress: {e.Percentage}" ); } }
OpenReadStream
UsingOpenReadStream
on the file you can process the file as it is streamed from the browser to your code,
this is mirrors the API found in ASP.NET Core Input File component, for example
@using System.IO <Field> <FileEdit Changed="" Written="" Progressed="" /> </Field>
@code { async Task OnChanged( FileChangedEventArgs e ) { try { var file = e.Files.FirstOrDefault(); if ( file == null ) { return; } using ( MemoryStream result = new MemoryStream() ) { await file.OpenReadStream( long.MaxValue ).CopyToAsync( result ); } } catch ( Exception exc ) { Console.WriteLine( exc.Message ); } finally { this.StateHasChanged(); } } void OnWritten( FileWrittenEventArgs e ) { Console.WriteLine( $"File: {e.File.Name} Position: {e.Position} Data: {Convert.ToBase64String( e.Data )}" ); } void OnProgressed( FileProgressedEventArgs e ) { Console.WriteLine( $"File: {e.File.Name} Progress: {e.Percentage}" ); } }
Reset
By default after each file upload has finished, file input will automatically reset to it’s initial state. If you want this behavior disabled and control it manually you need to first setAutoReset
to false
.
After that you can call Reset()
every time you want the file input to be reset.
<Field> <FileEdit @ref="" AutoReset="false" Changed="" /> </Field> <Field> <Button Color="Color.Primary" Clicked="Reset">Reset</Button> </Field>
@code { FileEdit fileEdit; Task OnChanged(FileChangedEventArgs e) { return Task.CompletedTask; } Task Reset() { return fileEdit.Reset().AsTask(); } }
Show Picker
If you want to show the default picker that comes with the file input element you can make it by using the ShowPicker()
function.
Note: Keep in mind that not all browser will support the ShowPicker()
function.
<Field> <Button Color="Color.Primary" Clicked="@(()=>fileEditRef.ShowPicker())"> Show Picker </Button> </Field> <Field> <FileEdit @ref="" /> </Field>
@code {
FileEdit fileEditRef;
}
Functions
Name | Description |
---|---|
ShowPicker() |
Show a browser picker for the file input. |
API
Attributes
Name | Description | Type | Default |
---|---|---|---|
ChildContent |
Input content. | RenderFragment |
|
Feedback |
Placeholder for validation messages. | RenderFragment |
|
AutoReset |
If true file input will be automatically reset after it has being uploaded. | bool |
true |
BrowseButtonLocalizer |
Function used to handle browse button localization that will override a default ITextLocalizer .
|
TextLocalizerHandler |
null |
Changed |
Occurs every time the file(s) has changed. | EventCallback<FileChangedEventArgs> |
|
Ended |
Occurs when an individual file upload has ended. | EventCallback<FileEndedEventArgs> |
|
Filter |
Types of files that the input accepts. | string |
null |
MaxChunkSize |
Max chunk size (in bytes) when uploading the file. | int |
20480 |
SegmentFetchTimeout |
Gets or sets the Segment Fetch Timeout when uploading the file. | TimeSpan |
TimeSpan.FromMinutes(1) |
Multiple |
Specifies that multiple files can be selected. | bool |
false |
Directory |
Specifies that directories can be selected. | bool |
false |
Placeholder |
Sets the placeholder for the empty file input. | string |
null |
Progressed |
Notifies the progress of file being uploaded. | EventCallback<FileProgressedEventArgs> |
|
Started |
Occurs when an individual file upload has started. | EventCallback<FileStartedEventArgs> |
|
Written |
Occurs every time the part of file has being uploaded. | EventCallback<FileWrittenEventArgs> |
|
MaxFileSize |
Maximum file size in bytes, checked before starting upload (note: never trust client, always check file size at server-side). Defaults to long.MaxValue. | long |
long.MaxValue |
DisableProgressReport |
Gets or sets whether report progress should be disabled. By enabling this setting, Progressed and Written callbacks won't be called. Internal file progress won't be tracked. This setting can speed up file transfer considerably. | bool |
false |
ReadOnly |
Add the readonly boolean attribute on an input to prevent modification of the input’s value. | bool |
false |
Disabled |
Add the disabled boolean attribute on an input to prevent user interactions and make it appear lighter. | bool |
false |